Hi Martin,
5G will help the development of technologies such as VR, AR and Driverless cars. All these technologies require low latency which is one of the strengths of 5G.
For instance, In VR, users will start experience nausea when latency is over 20 ms.
The latency between a 4G smartphone and the mobile core is in average 40ms so absolutely not adapted to VR.
In 5G, the average latency is less than 10 ms. So a good fit for VR and AR use cases.
Mathieu
More of the same, but faster and with higher bandwidth.
The number 1 consumer service still is and will be voice, or be it that voice isn’t standardised in 5G the way it has been in previous generations. So you will be looking for solutions that are deployed in the cloud.
Apart from that you may want to look at 5G as more of a flexible pipe that enables a raft of consumer services running between the device and an application in the cloud. This pipe will certainly be useful for consumers that are engaged in, for example, high performance gaming environments, VR/AR scenarios or - probably somewhat later - need direct device-to-device walkie-talkie style comms. Serving up (large amounts of) content should also be more efficient.
Mind you that pretty much every consumer service will work across 4G, though it may have some performance restrictions.
The major advantage that 5G will have over 4G is that it provides and environment through which - in principle - services can be launched more rapidly and appropriate resources allocation and billing be applied in the network in a targeted way.
Only time will tell what consumer services come forward that make genuine use of these new capabilities.
More technical answer, 5g will eliminate unnecessary complex functionality that created to minimize server processing as much as possible with 4g or 3g connections (minimum server call).
With more data stream to server, we can handle more complex calculation needed for devices. AR and VR would be a trend while ago but now please consider IOT and more or less in computer vision.
It would be great if IOT can stream video back to server for doing machine learning. Cost of investment for high end device could be reduce as well but will remain the same since variable cost of 5g should increase too. Eventually more interesting use cases will invented and cable connection should be reduced makes wireless access easier for anyone to bring out more and more complex devices.
The trend will be entertainment first then cools gadgets, most will based on IOT.
Logistic can be interesting to explore as well. The machine can track down precisely goods from supplier to consumer. Manufacture will embed this as well to their high end devices to achive more luxury features such as bmw or mercedes benz.
Lastly, software update would be faster too. User will always get their application updated
Good Day Martin,
5G is the next generation of mobile broadband that will eventually replace, or at least augment of consumer’s 4G LTE connection. With 5G, you’ll see exponentially faster download and upload speeds. Latency, or the time it takes devices to communicate with each other wireless networks, will also drastically decrease .5G encompasses hundreds of different individual features, but the big picture update is this: 5G promises both significantly faster data connectivity and less lag time for phones and all kinds of connected devices. 5G uses a higher bandwidth as people using a 5G network will be able to browse the web, download files, and even stream video at blistering speeds.
Compared to current wireless technology, 5G networks are expected to increase data throughput by a factor of 10 – bringing multi-gigabit speeds to mobile devices. That means that 5G is well-suited for IoT devices, but it’s far from the most important feature. For the IoT to grow as expected, 5G networks will need to handle far greater device density, and it appears that they can. The 5G specification indicates that 1 million connected devices per .98 square kilometres will be possible, compared with only 2,000 today, and this means that 5G will require the buildout of literally hundreds of thousands of new wireless antennas in neighbourhoods, cities, and towns. A cellular small cell or another transmitter will be placed every two to ten homes according to estimates, and this is not going to come cheap!
As more IoT devices come to market, the strain on the global Internet will become more apparent. So, too, will the relative merits of the varied approaches that have been taken to upgrade global infrastructure. The race is already on. Estimates indicate an expected 125 billion IoT devices to be online by 2030, and current networks are nowhere near ready to accommodate them. In addition, current demand for fibre-optic cable is outstripping supply on the backbone, so it is far from clear if the pace of expansion can even be increased to match the number of devices connected to the access infrastructure. Only time will tell if a combination of upgrades, innovation, and more than a little luck will be enough to sustain the 5G future. If not, we can all look forward to nothing more than a frustrating experience with the BoT—Bottleneck of Things.
I agree with some of the above and disagree with a lot of the other comments.
Firstly the current [Non-Standalone] 5G opportunity splits into Consumer and Verticals (B2B), today that means Consumer only and its just eMBB - mobile broadband - as a) the 5G is an add-on to 4G existing network and b) the clever features don’t arrive until end 2020 and then again end 2022. So in US its all about broadband - big fat pipe, in EU its all about lowering the cost of delivering broadband, ie 5G is 3x more efficient than 4G at delivering data, so costs drop. Verticals don’t have a 4G base network, therefore need Standalone, trialing today but must wait till end 2020 before commercial.
Secondly to really reap the benefit of 5G means having Rls 16 (or ideally 17) and running the network in Standalone, ie having a low frequency 700MHz anchor band with 5G Control Plane and limited data along with 3.5GHz and 2.6GHz bands for massive data, ie 100MHz channels now and the in future mmWave with 250MHz channels for 1GBps multi-streaming. In Standalone, local data breakout, Edge Computing, true LLC (current 5G is constrained by 4G frame alignment), IoT with 1+ million devices connected (needs NR Lite), V2X connected vehicles, multicast for broadcast, etc. all become viable.
On Non-Standalone 5G, voice will still be on VoLTE or worse case 2G/3G, on Standalone then VoNR still has to be agreed so voice most likely will be on 4G and will cost less on 4G.
Just a glimpse (Spoiler: commercial from Ericsson) https://youtu.be/0CP13u68_MY
Driverless cars I disagree - what happens if the network is down….the car should stop?! And 5G networks have 99% availability at best.
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